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Taking humanoid soccer to the next level: An interview with RoboCup trustee Alessandra Rossi

AIHub

A core objective of RoboCup is to promote and advance robotics and AI research through the challenges offered by its various leagues. The ultimate goal of the soccer competition is that, by 2050, a team of fully autonomous humanoid robots will defeat the most recent winner of the FIFA World Cup. To bring this vision closer to reality, the RoboCup Federation has announced several changes to the leagues . We spoke with Alessandra Rossi, a trustee who has been involved in the humanoid soccer league for many years, to learn more. Could you start by introducing yourself and tell us how you've been involved in RoboCup throughout the years, because you've been involved in so many aspects of the competition!

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  Genre: Personal > Interview (0.41)
  Industry: Leisure & Entertainment > Sports > Soccer (1.00)
  Technology: Information Technology > Artificial Intelligence > Robots > Soccer Robots (1.00)

Learning Agile Striker Skills for Humanoid Soccer Robots from Noisy Sensory Input

Xu, Zifan, Seo, Myoungkyu, Lee, Dongmyeong, Fu, Hao, Hu, Jiaheng, Cui, Jiaxun, Jiang, Yuqian, Wang, Zhihan, Brund, Anastasiia, Biswas, Joydeep, Stone, Peter

arXiv.org Artificial Intelligence

Learning fast and robust ball-kicking skills is a critical capability for humanoid soccer robots, yet it remains a challenging problem due to the need for rapid leg swings, postural stability on a single support foot, and robustness under noisy sensory input and external perturbations (e.g., opponents). This paper presents a reinforcement learning (RL)-based system that enables humanoid robots to execute robust continual ball-kicking with adaptability to different ball-goal configurations. The system extends a typical teacher-student training framework -- in which a "teacher" policy is trained with ground truth state information and the "student" learns to mimic it with noisy, imperfect sensing -- by including four training stages: (1) long-distance ball chasing (teacher); (2) directional kicking (teacher); (3) teacher policy distillation (student); and (4) student adaptation and refinement (student). Key design elements -- including tailored reward functions, realistic noise modeling, and online constrained RL for adaptation and refinement -- are critical for closing the sim-to-real gap and sustaining performance under perceptual uncertainty. Extensive evaluations in both simulation and on a real robot demonstrate strong kicking accuracy and goal-scoring success across diverse ball-goal configurations. Ablation studies further highlight the necessity of the constrained RL, noise modeling, and the adaptation stage. This work presents a system for learning robust continual humanoid ball-kicking under imperfect perception, establishing a benchmark task for visuomotor skill learning in humanoid whole-body control.


A Hierarchical, Model-Based System for High-Performance Humanoid Soccer

Wang, Quanyou, Zhu, Mingzhang, Hou, Ruochen, Gillespie, Kay, Zhu, Alvin, Wang, Shiqi, Wang, Yicheng, Fernandez, Gaberiel I., Liu, Yeting, Togashi, Colin, Nam, Hyunwoo, Navghare, Aditya, Xu, Alex, Zhu, Taoyuanmin, Ahn, Min Sung, Alvarez, Arturo Flores, Quan, Justin, Hong, Ethan, Hong, Dennis W.

arXiv.org Artificial Intelligence

The development of athletic humanoid robots has gained significant attention as advances in actuation, sensing, and control enable increasingly dynamic, real-world capabilities. RoboCup, an international competition of fully autonomous humanoid robots, provides a uniquely challenging benchmark for such systems, culminating in the long-term goal of competing against human soccer players by 2050. This paper presents the hardware and software innovations underlying our team's victory in the RoboCup 2024 Adult-Sized Humanoid Soccer Competition. On the hardware side, we introduce an adult-sized humanoid platform built with lightweight structural components, high-torque quasi-direct-drive actuators, and a specialized foot design that enables powerful in-gait kicks while preserving locomotion robustness. On the software side, we develop an integrated perception and localization framework that combines stereo vision, object detection, and landmark-based fusion to provide reliable estimates of the ball, goals, teammates, and opponents. A mid-level navigation stack then generates collision-aware, dynamically feasible trajectories, while a centralized behavior manager coordinates high-level decision making, role selection, and kick execution based on the evolving game state. The seamless integration of these subsystems results in fast, precise, and tactically effective gameplay, enabling robust performance under the dynamic and adversarial conditions of real matches. This paper presents the design principles, system architecture, and experimental results that contributed to ARTEMIS's success as the 2024 Adult-Sized Humanoid Soccer champion.


AIhub monthly digest: September 2025 – conference reviewing, soccer ball detection, and memory traces

AIHub

Welcome to our monthly digest, where you can catch up with any AIhub stories you may have missed, peruse the latest news, recap recent events, and more. This month, we hear about the latest research on soccer ball detection, learn about energy-based transformers, find out about memory traces in reinforcement learning, and explore some potential solutions to the problems with conference reviewing. Issues with the peer-review process, and pertaining to conferences in particular, are often discussed among authors, reviewers and conference chairs alike. However, coming up with potential solutions to the problem has proved challenging. Jaeho told us more in this interview .


RoboCup Logistics League: an interview with Alexander Ferrein, Till Hofmann and Wataru Uemura

AIHub

RoboCup is an international scientific initiative with the goal of advancing the state of the art of intelligent robots, AI and automation. The annual RoboCup event took place from 15-21 July in Salvador, Brazil. The Logistics League forms part of the Industrial League and is an application-driven league inspired by the industrial scenario of a smart factory. Ahead of the Brazil meeting, we spoke with three key members of the league to find out more. Alexander Ferrein is a RoboCup Trustee overseeing the Industrial League, and Till Hofmann and Wataru Uemura are Logistics League Executive Committee members.

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  Genre: Personal > Interview (0.64)
  Industry: Leisure & Entertainment > Sports > Soccer (1.00)
  Technology: Information Technology > Artificial Intelligence > Robots > Soccer Robots (1.00)

Self-supervised learning for soccer ball detection and beyond: interview with winners of the RoboCup 2025 best paper award

AIHub

This is the focus of work by and, which won the best paper award at the recent RoboCup symposium . The symposium takes place alongside the annual RoboCup competition, which this year was held in Salvador, Brazil. We caught up with some of the authors to find out more about the work, how their method can be transferred to applications beyond RoboCup, and their future plans for the competition. Could you start by giving us a brief description of the problem that you were trying to solve in your paper "Self-supervised Feature Extraction for Enhanced Ball Detection on Soccer Robots"? The main challenge we faced was that deep learning generally requires a large amount of labeled data. This is not a major problem for common tasks that have already been studied, because you can usually find labeled datasets online.

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  Industry: Leisure & Entertainment > Sports > Soccer (1.00)

RoboCup@Work League: Interview with Christoph Steup

Robohub

RoboCup is an international scientific initiative with the goal of advancing the state of the art of intelligent robots, AI and automation. The annual RoboCup event, where teams gather from across the globe to take part in competitions across a number of leagues, this year took place in Salvador, Brazil from 15-21 July. In a series of interviews, we've been meeting some of the RoboCup trustees, committee members, and participants, to find out more about their respective leagues. Christoph Steup is an Executive Committee member and oversees the @Work League. Ahead of the event in Brazil, we spoke to Christoph to find out more about the @Work League, the tasks that teams need to complete, and future plans for the League.

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  Industry: Leisure & Entertainment > Sports > Soccer (1.00)
  Technology: Information Technology > Artificial Intelligence > Robots > Soccer Robots (1.00)

AIhub monthly digest: July 2025 – RoboCup round-up, ICML in Vancouver, and leveraging feedback in human-robot interactions

AIHub

Welcome to our monthly digest, where you can catch up with any AIhub stories you may have missed, peruse the latest news, recap recent events, and more. This month, we take a trip around some of the RoboCup leagues, check in at ICML, learn about the NASA onboard AI research platform, and explore feedback in human-robot interactions. This month saw the running of RoboCup 2025, with the event taking place in Salvador, Brazil, from 15-21 July. Ahead of kick-off, we spoke to the general chair Marco Simões and caught up with Ana Patrícia Magalhães, lead organizer for RoboCupJunior, to find out more about their plans for the week. You can find out what the participants got up to in our two round-ups from social media: #RoboCup2025: social media round-up 1 #RoboCup2025: social media round-up part 2. If you missed the action, you can find the recordings of the livestreams here.


From Production Logistics to Smart Manufacturing: The Vision for a New RoboCup Industrial League

Dissanayaka, Supun, Ferrein, Alexander, Hofmann, Till, Nakajima, Kosuke, Sanz-Lopez, Mario, Savage, Jesus, Swoboda, Daniel, Tschesche, Matteo, Uemura, Wataru, Viehmann, Tarik, Yasuda, Shohei

arXiv.org Artificial Intelligence

The RoboCup Logistics League is a RoboCup competition in a smart factory scenario that has focused on task planning, job scheduling, and multi-agent coordination. The focus on production logistics allowed teams to develop highly competitive strategies, but also meant that some recent developments in the context of smart manufacturing are not reflected in the competition, weakening its relevance over the years. In this paper, we describe the vision for the RoboCup Smart Manufacturing League, a new competition designed as a larger smart manufacturing scenario, reflecting all the major aspects of a modern factory. It will consist of several tracks that are initially independent but gradually combined into one smart manufacturing scenario. The new tracks will cover industrial robotics challenges such as assembly, human-robot collaboration, and humanoid robotics, but also retain a focus on production logistics. We expect the reenvisioned competition to be more attractive to newcomers and well-tried teams, while also shifting the focus to current and future challenges of industrial robotics.


Tackling the 3D Simulation League: an interview with Klaus Dorer and Stefan Glaser

AIHub

A screenshot from the new simulator that will be trialled for a special challenge at RoboCup2025. The annual RoboCup event, where teams gather from across the globe to take part in competitions across a number of leagues, will this year take place in Brazil, from 15-21 July. In advance of kick-off, we spoke to two members of the RoboCup Soccer 3D Simulation League: Executive Committee Member Klaus Dorer, and Stefan Glaser, who is on the Maintenance Committee and who has been recently developing a new simulator for the League. Could start by just giving us a quick introduction to the Simulation League? Klaus Dorer: There are two Simulation Leagues in Soccer: the 2D Simulation League and the 3D Simulation League. The 2D Simulation League, as the name suggests, is a flat league where the players and ball are simulated with simplified physics and the main focus is on team strategy.

  Country: South America > Brazil (0.25)
  Genre: Personal > Interview (0.40)
  Industry: Leisure & Entertainment > Sports > Soccer (1.00)
  Technology: Information Technology > Artificial Intelligence > Robots > Soccer Robots (0.76)